All But Weak
All But Weak is a 1-4 player couch-coop action roguelite. Maneuver through endless hordes of geometric enemies with auto-firing weapons. Draft powerful upgrades , discover deep synergies, and combine elements to unleash devastating chain reactions in a minimalist bullet heaven.
このゲームについて
All But Weak is a fast-paced, Couch-Coop Roguelite Dungeon Crawler for 1-4 players. Stripped down to pure geometric shapes and vibrant visual effects, the game focuses entirely on what matters: deep, emergent build variety and chaotic fun.
The Gameplay Loop
Enter the Dungeon: Play solo or with up to 3 friends in local couch-coop. Clear rooms of enemies and choose your path forward.
Draft Your Build: After clearing boss or treasure rooms, draft passive items and weapon modifiers. In coop, every player picks their own upgrades!
Slay the Bosses: Reach the end of the floor to face massive, bullet-hell-style bosses tied to specific elements.
Die, Upgrade, Repeat: Return to the lobby, spend your hard-earned Meta-Currency on permanent stat boosts, and unlock new weapons and items to deepen the item pool for your next run.
Key Features
Emergent Elemental Reactions: Fire, Ice, Poison, Water, Lightning, and Earth. Combine elements on enemies or hazards to trigger unique reactions (e.g., Fire + Ice = Burst Damage, Water + Lightning = Chain Stun).
Infinite Synergies: Weapons fire automatically; items modify how they fire. Combine bounce, pierce, and split modifiers to create screen-clearing combos.
Couch-Coop Chaos: 1-4 player local multiplayer. Shared screen, shared survival, individual builds.
Pure Geometry, Pure Performance: Zero image assets. 100% code-based rendering with custom shaders, bloom, and particles ensures the game runs smoothly even on older hardware with tens of thousands of entities on screen.