A Thread Between
Welcome, Pilot. Explore the branching paths of an unstable timeline in this mechanically dense puzzle game. Collapse branches, open Quantum Locks, and construct the true timeline across 80 handcrafted levels in a consistently fresh 4 hour experience.
このゲームについて
A Thread Between is a Single Player, Isometric, Non-Linear Puzzle game. Expect to play through consistently fresh puzzles with novel mechanics. This game expects you to use your brain, you will not see lengthy tutorials that teach you everything. If you get stuck, ask "What am I trying to do, and why won't it work?". Enjoy.
Puzzle Overview:
Play Time: ~4 hours
Puzzles: 80+ levels
Mechanics: 25+ mechanics
Non-linear: Multiple Timelines, numerous possibilities. Solve at your own pace, in your own order.
(Note: There is an emphasis on novelty. No mechanic overstays its welcome)
Nexus Overview:
The Nexus is a physical representation of the Timeline. The Timeline has split, and your job is to explore the branches, find stable Nexus Points, and restore the one true Timeline.
Branches: 4 total branches, with unique puzzle and mechanics
Meta Puzzles: Synchronize the Timeline, or resolve Entangled Nexus Points
Fix the Split: Collapse, Corrupt or Merge the split branches.
The Timeline has split. The Nexus is corrupted.
Who do you trust when restoring your fate?
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