垂钓日记 The Sailor’s Guide to Game Design
The Sailor’s Guide to Game Design is an interactive visual novel try to use a 'Dialect' narrative style in games, Writing from the Margins.
このゲームについて
You have to travel across the ocean.
On the beach, you meet the only sailor. After you met the sailor, the sailor got this new identity: sailor.
Before you realize that you have been trapped in the tangled web that the words weaving, you already fall into the mist valley of the anonymous memory, that is the place where the silence rest…
Game features:
- Fishing
-Simulated fishing
- Point and click simulate fishing
-Several fixed animations of different fish, catching some things that cannot be caught in reality (probably)
- And meanwhile listening to a ghost talk for an hour without any clue
On the beach, you meet the only sailor. After you met the sailor, the sailor got this new identity: sailor.
Before you realize that you have been trapped in the tangled web that the words weaving, you already fall into the mist valley of the anonymous memory, that is the place where the silence rest…
Game features:
- Fishing
-Simulated fishing
- Point and click simulate fishing
-Several fixed animations of different fish, catching some things that cannot be caught in reality (probably)
- And meanwhile listening to a ghost talk for an hour without any clue
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