记忆碎片Fragment
Pixel-style horizontal board decryption adventure game, each level is independently designed for easy puzzle solving
このゲームについて
Pixel-style level puzzle game, focusing on exploration and collection, regular game?
Main content: 4 style environment scenes, composed of 50 levels, jungle, desert, etc., all original, each level has a different entertainment experience;
After continuous collection, you can unlock new characters and discover many hidden elements and hidden clues in the level;
You can see from the picture that it is not beautiful, yes, all the design and production are done by one person, and one person's spare time. I apologize for not being a good experience, because I will spend all my time on the level rhythm and process design.
At first I designed more than 70 levels, of which 20 were not satisfied and gave up.
If you only look at this game from the appearance, it is only an appearance, and the hidden designs and easter eggs will subvert your perception of the game. I hope that the more than 50 levels I designed can convey the fun and new ideas of designing games. Games are also a way and a tool to express ideas. The ultimate goal is to communicate.
I hope you can find the easter eggs after a few failures. The implication is that failure is also a kind of achievement and experience, and the spirit of not giving up.
wish you a happy life!
Main content: 4 style environment scenes, composed of 50 levels, jungle, desert, etc., all original, each level has a different entertainment experience;
After continuous collection, you can unlock new characters and discover many hidden elements and hidden clues in the level;
You can see from the picture that it is not beautiful, yes, all the design and production are done by one person, and one person's spare time. I apologize for not being a good experience, because I will spend all my time on the level rhythm and process design.
At first I designed more than 70 levels, of which 20 were not satisfied and gave up.
If you only look at this game from the appearance, it is only an appearance, and the hidden designs and easter eggs will subvert your perception of the game. I hope that the more than 50 levels I designed can convey the fun and new ideas of designing games. Games are also a way and a tool to express ideas. The ultimate goal is to communicate.
I hope you can find the easter eggs after a few failures. The implication is that failure is also a kind of achievement and experience, and the spirit of not giving up.
wish you a happy life!
類似作品
ジャンル構成と評価が近い作品
Mischief
アクション
アドベンチャー
カジュアル
¥1,700
好評率 100%
(8件)
Mariner Accident
アクション
アドベンチャー
カジュアル
¥100
好評率 100%
(8件)
A Good Day to Pie
アクション
アドベンチャー
カジュアル
¥265
好評率 100%
(7件)
我的未婚妻
アクション
アドベンチャー
カジュアル
¥410
好評率 100%
(7件)
Monsuta
アクション
アドベンチャー
カジュアル
¥920
好評率 100%
(7件)
Psychedelia: The Psychonaut
アクション
アドベンチャー
カジュアル
¥2,000
好評率 100%
(7件)