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The Sorrowvirus

The Sorrowvirus

欲に取り憑かれたワイアットの両親は、彼を何度も死に追いやり、万能薬カソリコンを利用するために煉獄へ送る。衰弱する中、ワイアットの唯一の願いは永遠の自由だ。

スクリーンショット スクリーンショット スクリーンショット スクリーンショット スクリーンショット スクリーンショット

このゲームについて

"Over, and over again... It'll never end."

Greed Has No Mercy

Wyatt Heyll has known nothing but suffering his entire life. Stricken since childhood with cascading cancers and relentless illness, he has always been standing at death's door, until his parents made a desperate choice. They gave him the Sorrowvirus.

A paranormal corruption of the soul, the Sorrowvirus bars its host from passing into the afterlife. Instead of permanent death, those infected find themselves in Purgatory after they die, a liminal place built from memories, dreams and nightmares, where broken bodies mend and are presented with the opportunity to escape death. But each time Wyatt returns to the living, he is told his ailments come back faster, hungrier than ever before. And still, his parents let him die, over, and over again, in the name of research, profit, and a propsective cure that may never be intended for him.

Wyatt no longer fears death. He fears coming back from it. He has endured enough, the question is whether you agree?

Set Him Free

Wyatt's suffering is not yours to fix, but his fate is yours to decide. He needs someone willing to let him go. With four endings to discover in this evolving hellscape, will you grant him peace, or condemn him to continue?

The Sorrowvirus is a first-person story adventure built to be experienced in a single sitting, with each instance lasting approximately 45 to 60 minutes with no save points. However, the game will remember when you've reached an ending, and you may take breaks between instances before you reenter Purgatory. Act quickly. Time behaves differently in Purgatory, and it has a way of causing you to lose track of it.

Track it by seeking out the grandfather clocks scattered throughout Purgatory's decaying corridors, or find the wristwatch hidden after you complete the first instance if you'd rather freely explore without time constraints.

Every time you reach an ending, something shifts, dialogue changes, environments warp, the difficulty increases. The world is aware of how many times you've returned. Just like Wyatt. To experience the entire story, all four instances must be played.

Based on the upcoming novel Children of Sorrow.